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Player Info
Name: Kayla
OOC Journal: [personal profile] crimsonseastorm
Over 18? Yup, 23
Email/IM/Plurk: AIM: kihle2011 or plurk: crimsonseastorm
Current characters: N/A

Character Info
Name: Mordin Solus

Canon: Mass Effect

Age:Never directly stated, estimated at 33

Canon/AU/CR AU: Canon

Reference: Mass Effect wiki link and this is just a little extra: the files the Shadow Broker has on him.

History: N/A

Canon Point:
Pre-Mass Effect 3, when he's using the relay to head back to Sur'kesh after the assault on the Collector base.

World Information:
Mordin is from the world of Mass Effect. It’s set in the 2180s in a futuristic sci-fi setting where humans have advanced from only going to the moon to traveling the entirety of the Milky way Galaxy. Out in space, they’ve encountered a multitude of other sentient and highly intelligent alien species with the help of technology called Mass Relays--which are meant to launch ships from one location in the galaxy to another.

Every space-faring race eventually makes it to ‘the Citadel’ which is a space station that serves as the galactic business center of the universe and it is also where the Council has its headquarters. The Council is a set of three aliens (and later adds a human)--One turian, one asari and one salarian which were the first three races to make it to the Citadel--and they serve as a governing body that helps to regulate what races can and cannot do within the galaxy. Every world has its own government, the Council just overseas how they interact.

The Council has an elite fighting squad called Spectres for short that do their bidding and they can be from any race (Commander Shepard, who Mordin signs up to help, is the first human Spectre). There are a number of races--the turians in particular--that tend to be wary of them since they earned their seat on the Council at the beginning of Mass Effect 2. They believe humans to be power hungry.

Besides the respective governments and the Council there are other powers at play in the galaxy depending on where you’re at in it at any given time. One of the major players in the universe is Cerberus, lead by the Illusive Man and they have a human superiority complex. They dislike aliens and do whatever is necessary to look out for the humans. Mordin has run across Cerberus a time or two; he was surprised in Mass Effect 2 that they were looking for his help.

Besides Cerberus, there are a number of mercenary groups that operate in the galaxy--The Blue Suns, Blood Pack, Eclipse and the Talons. While on Omega, Mordin crossed paths with The Blue Suns and Blood Pack. He single-handedly kept them out of the clinic he’d opened to help plague victims. It’s safe to say they probably aren’t fond of him but he definitely isn’t concerned about it.

Technology is more advanced than our own in everything from television screens to space ships to military weapons and everything in between. One of the most prominent inventions is that of the ‘omni-tool’ which is capable of doing almost anything you would want it to do communication wise. Depending on your profession, it may do other specialized things. For example, Mordin as a physician can perform things like x-rays and other scans along with using it as a weapon.

Incredibly important to this world and its technology is Element Zero. When an electrical current is run through it, it puts off dark energy that can be reformed into mass effect fields. Mass effect fields themselves raise or lower the mass of objects within them. It is through the use of Element Zero that faster-than-light travel is possible. It’s incredibly hard to come by and expensive mine. Exposure to element zero holds a large number of risks including cancer and ultimately death. In some cases, fetuses that are exposed may instead be mutated so electricity in their brain can be harnessed into powerful mental abilities called biotics.

Throughout the series there is the looming threat of synthetic creatures called ‘Reapers’ showing up and attempting to destroy all life as we know it. There is evidence that these Reapers have come through the universe and done it before multiple times. Mass Effect is Commander Shepard’s journey in an attempt to stop it from happening. Along the way, she enlists help in the form of squadmates, one of which is Mordin. At the beginning of Mass Effect 3 the Reapers have been released upon the galaxy and are beginning to attack the homeworlds of every species. However, Mordin doesn’t know this because he’s taken from a point just before everything turns dire.

Mordin is a salarian from the planet Sur’kesh. They are galaxy-renowned for being incredibly intelligent and always being at the height of scientific innovation. They also live notoriously short lives--only 40 years so there is the constant air of quickness about them. Their special operations military group is called the salarian Special Tasks Group (STG) and is made up of elite soldiers and talented minds--like Mordin. This group actually served as the basis for the creation of the Council’s Spectres.

As a whole, salarians are not extremely powerful on the galactic plane. Their military revolves largely around stealth and espionage because they are very squishy. Their true talent is in science and technology so they attempt to use their advancements to give them a leg up on their enemies. However, this became a problem when the rachni--an aggressive insect-like race--decided they wanted everything in the universe to be theirs. The Council races were unable to stop them during Rachni Wars so the salarians ‘uplifted’ the krogan. In other words, they gave them the knowledge and technology they needed in order to become spacefaring. The krogan are the ones that ended up destroying the rachni.

This only gave them a new problem in the krogan. They became violent and aggressive, they had been given technology before they were ready for it and it ended disastrously. They turned on the turians in a bloody war called the Krogan Rebellions. In order to aide the turians and keep the krogan from turning on them too, the salarians engineered a virus called the ‘Genophage’. This limited successful live births of krogan to 1 in 1000. All of the rest died. They also enacted a law where the krogan were not allowed to build warships. Krogan live well over a thousand years compared to the forty that salarians live and their memories are long. There are still krogan alive that remember times before the genophage. This has lead to animosity and resentment from the krogan, particularly towards the salarians and turians.

Unbeknownst to the krogan, the salarian STG is still keeping tabs on the genophage. When they realized the krogan were becoming immune they dragged Mordin into the picture and he worked within the confines of the original genophage to update it. The salarians largely see the entire event as a mistake they made. They shouldn’t have uplifted the krogan but they didn’t know what else to do so now the krogan are paying for it. 

Personality:

First and foremost, Mordin is a scientist. Particularly he’s a notable geneticist but he also practices medicine and has an extensive biological science background, at one point in time he was a professor at a university. His intelligence is almost immediately apparent when speaking about anything related to science or medicine. His knowledge in biology has served him well throughout his live. He’s helped the salarian government alter the krogan genophage--which limited krogan live births to 1 in a 1000--and after that, he retired so that he could just help people instead, opening a clinic on Omega.

When it comes to science, he has very strong opinions on the types of experiments that are being done. He sees tests done on live subjects as unethical and disgusting if they’re done on any species capable of calculus. It’s even worse if it’s done without permission. He is incredibly furious with Maelon when he finds out it’s his former student doing the tests on his Loyalty Mission. He doesn’t feel like it’s the way science should be done. It should start with computer projections and thousands of data runs, then small animals once whatever is being worked on is pretty much done.

His thoughts are very fast and he easily moves from one subject to another without any pause at all. Since he thinks fast, he talks fast and this is true of most salarians but Mordin often appears to be faster than most. This manifests outwardly in a rather quirky and fast moving speech pattern. His mind moves so quickly that he just has to get everything he’s thinking about out and out now, so he tends to leave out unimportant words--like subjects or I--so he can say more in the same amount of time. His attempts to slow down for other people to follow along often last only several seconds and then he reverts back to his quick pace.

He is always thinking about something: how it works, what its purpose is and whether he can improve it. His specialty lends itself to finding cures for diseases but he’s also capable of making tech upgrades. His abilities with tech are further illustrated in that he built his omni-tool himself, from scratch.

Mordin is generally friendly and easy to talk to, unless you’re threatening his patients or otherwise attacking him. He’s consequentialistic, which means that he believes that the end justifies the means and that the right decision is the one with the best outcome for everyone. His decisions are based on logic, and simulations, not on what his own feelings or conscience says is the right thing to do. Mordin thinks in the big picture, what will be best for everyone from every perspective possible and will defend his actions almost stubbornly because he believes he has run enough data that he doesn’t doubt that his choice was absolutely the best option.

When he’s working, he tends to focus completely on what he’s doing and it can often be difficult to get him to pay attention long enough to have a conversation but he does make time between data-runs or while he waits for experiments to complete. If someone interrupts him, he’s likely to ask them to come back later unless it’s something absolutely critical. Unfortunately (for anyone else), he’s always working on something so getting his attention could be difficult

As a member of the Special Tasks Group, he learned how to take care of himself when it came down to a fight. He would prefer to avoid it if possible and to take the stealthy option, but if there’s no other choice he can easily take out a group of mercenaries or other enemy. Mordin doesn’t have the typical doctor mindset in this department. He believes that there are a multitude of ways to help people, either through medicine or killing people who are causing problems and has killed people many different ways (Gunfire, knives, drugs, tech attacks and once with farming equipment) Aria told Shepard that he was “Just as likely to shoot you, as heal you.”

He knows a great deal about genetics and anatomy and it isn’t limited to just salarians or krogan. He has shown knowledge of human, batarian, turian and drell physiology as well. It can be assumed that he likely knows at least a small amount about other races as well. Mordin has also shown knowledge of customs and idioms from other languages, likely because he has a photographic memory and this allows him to never forget anything, especially any facts that he might stumble upon.

Emotionally, Mordin adapts quickly. Salarian lives are short, rarely more than 40 years, and they’re highly intelligent. This allows them to work through unpleasant situations or emotions quickly. He’s not immune to feelings; he simply processes them quickly. For example, Mordin could likely go through all the stages of grief in a matter of hours. He claims to be incapable of the emotional attachment that comes with courtship or a long-term relationship but whether this is true or just societal convention is uncertain.

After his work on the genophage, Mordin did some soul searching and had a crisis of faith. He tried for a while to deny that he felt in any way guilty about the genophage. He opened the clinic on Omega as a way to focus on helping people for the rest of his life which is the first hint we get that he feels the need to atone. He saw the genophage as something that was completely necessary but when faced with the result of the genophage first hand--seeing a dead krogan female that had been experimented on--he realized he had only looked at the big picture. He hadn’t considered anything more than his numbers and data and he viewed this as a mistake. While Mordin considered the genophage necessary and to some extent, still does, his conversations with Shepard and Eve have driven him to attempt to undo his work.

Ultimately, his religious beliefs rely on the Wheel of Life which he describes as similar to hinduism’s belief in reincarnation. Everyone dies and then is born again to fix the mistakes they made in this life, in the next. Mordin would find this particularly comforting because he’s made mistakes, particularly a large one in the genophage, and if he gets to start over in another life he can atone for what he’s already done in this one. Salarian lives are also incredibly short and Mordin is nearing the end of his life so he doesn’t feel like he has enough time to repay all the horrors he’s cost the krogan.

In his very little spare time, Mordin has been known to show negligible interest in the arts and has even ‘sang a little’. He performed Gilbert and Sullivan in a multispecies production, mostly so he could learn something about culture, and is actually a talented singer.

Abilities, Weaknesses, and Power Limitations:
Mordin is proficient in the use of both submachine guns (his preference being the M-12 Locust) and heavy pistols (his preference being the M-5 Phalanx). He has the ability and the know-how to perform upgrades to these weapons. He can take apart tech and put it back together; it’s highly suggested in canon that he’s responsible for building and altering his own omni-tool to his liking.

Note: All of the following abilities require Mordin have his omni-tool to use. Each of these abilities once used, need time to recharge, usually between 5 and 10 seconds.

Incinerate, Rank 3, is a high-explosive plasma round that inflicts damage in a burst radius of 1.20 meters, over a period of 3 seconds and not only damages enemies but also permanently stops their regeneration (if they’re capable of it).

Full Cryo Blast, Rank 4, is a shot of super-cooled subatomic particles that snap-freeze a target with a radius of 3.00 meters for approximately 5 seconds.

Neural Shock, Rank 3, affects an organic enemy’s nervous system and paralyzes them for a duration of 9 seconds.

While he also has an extensive knowledge of most species and their weak points, salarians are not known for hand-to-hand combat. They rely on stealth and distance fighting. Up close and personal would pose a considerable problem for Mordin. Salarians are incredibly squishy when it comes to fighting. and he is no exception.

Inventory:
His omni-tool.
M-5 Phalanx Pistol + clips
M>-12 Locust sub-machine gun + clips
And his suit!

Appearance: I’ll just go ahead and re-link this image

Alternate Universe Info
If AU, how is your version different from canon, and how will that come across? N/A

Samples
Log Sample:
While Mordin is unhappy to find himself back on the station--he has things to do! Work to finish! Plagues to cure!--at least he can work. The clinic is still, relatively, intact. His equipment is gone but replaceable if he talks to the right people and puts up the right bribes. One has to be careful when dealing with mercs, particularly different factions, you just have to know which ones want what and which to avoid dealing with when possible.

Mordin isn’t looking for a fight. If he’s stuck here, he’s going to make the most of it. His talents for medicine are sorely in need on Omega and with the genophage haunting him, the dead Maelon experimented on swimming in his mind, he wants to help people again. Shepard’s mission had given him a big boost but he has plenty of life left in him. There’s no reason not to keep pushing forward.

There are noises from outside. Familiar, unmistakable sounds of troops organizing and hastily rigged cameras confirm what he’d already expected. “Blue Suns, unexpected. Have taught lesson before. Unsurprised by animosity but cannot hope to accomplish goals. Would expect second attempt from Blood Pack. Vorcha less intelligent.”

He doesn’t need mechs to get the work done--which is good, because he’d fought through what had been left of them to get in the clinic. Nope , all he needs is a bit of cover and his omni-tool.

“Suggest removal of persons from clinic area,” he calls. “Will only guarantee safety and survival of patients. Attempts to cause difficulties will be dealt with decisively.” A number of bullets embed themselves in the door frame and skitter along his shield. “Provided adequate warning. Cannot help failure to listen.”

Neural-shock to stagger them, paralyze them, throw them off guard and picking several off with his phalanx from the entrance never fails. He never kills more than he calculates he needs to. He’s not out for death, just a message, just a lesson, just a warning. There are plenty of ways to help people but the harm cannot outweigh the benefits. The rest run scared back into the bowels of the station. They’ll be back, most likely, but in the meantime--he picks up his mess.

He mutters as he picks through the corpses for anything useful. No need to let it just lay out here with the bodies. All neat and lined up now to ward off other people that think they might want to hurt his patients or his clinic. He picks up a gun and discards it immediately towards the door of the clinic. He can pawn them off--along with other useless things they’re carrying--for credits later.

“Continued use of Carnifex foolish. Should upgrade to Paladin. Small clip size negligible problem. Need less shots with more powerful weapon. Also strips shields. Would certainly choose Paladin over Carnifex. Hm. Perhaps a question of credits, rather than preference.”

If anyone approaches while he’s picking up, they had best announce themselves.

Network Sample:
There is a network post here and I am particularly fond of this conversation with Erik Lensherr.

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Mordin Solus

November 2022

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